Get better with our undetected CS:GO Cheats
You are streaming or recording legit Counter Strike Global Offensive video content and gameplay and you are looking for a UI less cheat so you have no chance on accidently opening the cheats interface during stream or recording? then you just found the ideal cheat to fit your needs! The stream cheats we provide are completely UI less and the launch messages are fully customizable to allow completely hidden launches of cheats. Besides this you can ompletely disable visual features to avoid accidently starting those as well, which are wallhack ESP or radar cheats.
What is Triggerbot and how does it work?
A Triggerbot is a part of our csgo cheats enabling you to automatically pull the trigger (shoot) as soon as your crosshair hits an enemy target. The triggerbot uses the information provided by the game to your system to calculate the moment when to pull the trigger.
- Aimbot On/Off Switch
- Aimbot Bone
- Aimbot Speed
- Aimbot FOV
- Aimbot Key
- Aimbot Spotted Only
- Aimbot Movement Prediction
- Aimbot Smooth
- Aimbot Recoil Control
- ESP disable/enable in cfg
- ESP On/Off Switch
- ESP Enemy
- ESP Team
- ESP Health
- Radar Enemy
- Radar Bomb C4
- Triggerbot On/Off Switch
- Triggerbot Delay
- Triggerbot Key
- Triggerbot Random Aftershot delay
- Bunnyhop On/Off Switch
- Bunnyhop Moving Only
- Beep On Load On/Off
- Custom/Hidden Load Messages (for streaming or LAN)
- Disable/Enable threads in config
- HWID authentication
- License Keys
- Login/Logoff Log
|1 Year||Cheat usage license for 1 Year.||24.99|
|2 Years||Cheat usage license for 2 Years.||39.99|
- CS:GO Items
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About the Game itself
CS: GO (Counter-Strike: Global Offensive) is one of the most popular shooters of our time.
The competitive component of CS: GO is simple. Two teams: Counter-Terrorists and Terrorists must defend or attack the Patent (the place where the bomb was laid). In order to win the round, you need to kill the entire composition of the enemy team, neutralize the bomb, or make sure that the bomb exploded (if you play for terrorists). Players must purchase weapons and armor to increase their chances of winning the match.
Time in CS:GO Matches
In the official matchmaking match, Valve consists of 30 rounds. In turn, 30 rounds are divided into two halves of 15 rounds, so the team that won in 16 rounds wins. Each round lasts 2 minutes. As soon as the bomb was installed (the installation takes 3 seconds), the 45-second countdown begins at the end of which the bomb will explode. The main way to get the benefit of counter-terrorists is to dump smoke and delay time.
Time becomes an ally of terrorists in the event of a bomb. Terrorists can hold a pent (hold) and wait until the counter-terrorists try to attack the pent. Time plays a very important role, use it wisely and you will win. Terrorists must plan their game within a 15-second countdown before the start of the round, in order to take the patent and make the most efficient use of their time. Always watch the timer to know how much time you have left, no matter which side you play.
Economy and Eco rounds in cs:go
There are five types of rounds, we will consider each type for each of the parties.
The game has begun. This is a pistol round. This is the most important part of the game. Why? Because usually a victory in this round allows you to easily take the next 2 rounds and sets the pace of the game. In the first round you get $ 800.
CT: Playing for CT in your team must have at least one diffuse kit for the whole team. The remaining players must buy armor and grenades. Armor helps a lot, as teams usually split or collide head-on starting to spray pistols. Since no one buys a helmet in the first round, buying other pistols at the beginning is also a good option, because pistols of the glock, usp-s, p2000 models are killed in one headshot at medium or close distances.
T: Terrorists must buy armor and grenades. Players with armor should go first and take all the damage, while players with grenades will scatter the smoke over different zones and flush. Lurkers can buy pistols in the first round to hide by killing moving CT. They will be easier having more damage and therefore it will be easier to protect the bomb. Remember, without having armor and proper shelter you will quickly merge.
2. Eco round
Eco – abbreviated economy. It is extremely important to do 2 eco rounds after losing the pistol round. This will give you full buy in the fourth round. Playing for terrorists, if you put the bomb in the first round, but could not defend it, you can save one round and fully buy in the third round, instead of the fourth. Eco round is considered to be a round in which three or more players in a team cannot afford to buy equipment, the presence of one or two players with full buy and three with eco will lead to the effect of a snowball bad economy.
You can argue that some players do half-buy. This is true, but they can quickly kill opponents with shots to the head. If you can’t do the same thing, make eco rounds better, so safer.
Players will save their money to prepare for a full bay one or two rounds later. During these two rounds, you can kill your opponents, collect their weapons and save them. The only thing that can prevent you from this is experienced opponents who can be smart enough to beat you. A byte of a sailing enemy on a dead team’s weapon consists of a drop of weapons, waiting for an almost defenseless enemy and the subsequent killing of this very enemy. Also, if a player with a fulbay feels his imminent death, he can throw his weapon out of the map, so that no one gets it.
4. New strategies
Here are some new techniques that professional teams use: Pistol armor. This is a round in which you buy a pistol and armor, after the pistol is merged. It may seem to you that you cannot afford full buy in the fourth round. You are mistaken. Even if you buy a gun and armor, you can make a full buy with a shortage of only one or two grenades. This technique is very useful when you want to combine. This technique will always be a good solution, except when the enemy team is in a large margin of money from yours. In this case, you should be careful and take those 1-2 grenades in the fourth round.
CT: In eco rounds, KT must play very carefully, passively and cunningly. Wait until they get to the pate, kill them from the back. All you need is a gun, smoke or a flash and maybe a diffuse kit. If you want to play aggressively you can buy grenades, shower terrorists with them and try to kill several.
T: It’s the same for Team T. You can try Rash: smoke the entrances to the tapes, build up and place a bomb, so you get money and extra time. If the team is able to communicate with each other eco rounds is not a problem. There is another tactic. You stick together and wait for impatient KTs to make a mistake and start pushing your direction of attack, you kill him and attack a weakened patch with the whole team.
Anti-eco is a round in which the team winning the pistol round will play against a team that has an eco. Usually the winning team buys SMG, shotguns or famas / galil. Teams usually play slowly and carefully so as not to give the enemy any weapons to improve their economies and worsen their own.
CT: As it was said before, the teams should play passively and kill the saves players. If the terrorists bombed in the first round, you better buy an M4A4 or M4A1-S because the opponent will have full buy in the third round. This means you do not need to buy a stronger rifle on your side, after buying anti-eco weapons.
T: In the anti-eco rounds, the terrorists should have one Lurker to make sure that the enemy does not advance and that the rest of your team can take up positions to attack the desired client.
There is nothing special to say. They give you armor, a cheap rifle and several grenades. You will need them when you need to get several rounds in order not to be completely destroyed (they are also called force-buy) and have a small chance of combinating to win the match. The budget of a light-buy is usually $ 3000-4000.
In-depth theory: money for the killings table
Let’s dive a bit into theory. Your money is not only yours, you must use it for the benefit of the whole team. This means buying weapons to your teammates, as long as you have the money to increase your team’s chances of winning. In CS: GO, you get paid for killing, winning or losing a round, or for disarming / setting a bomb. Now I will explain how much money you lose or receive, depending on a particular action.
Kills and weapon kill bonus
When you hover the cursor on a weapon in the purchase menu, in the statistics on the right you can see how much money you receive as a reward for killing from this weapon. In competitive mode, the standard reward is $ 300. Some weapons will give more money for the kill, some less. AWP gives 33%, that is $ 100 for the murder. All SMGs with the exception of the P90 will give 200% of the standard award of $ 600. All shotguns give 300% or $ 900.
Killing with a knife will bring you $ 1500. You will lose $ 3300 if you kill the teammate. Some players will try to quarrel between an opposing team so that they start killing each other and damage their economy. It is very difficult to do this, but with the right approach it is much easier to win a match.
If the bomb exploded or was defused, the winning team will receive $ 3,500. In addition, a bomb installed or defused will receive an additional $ 300. If all enemies were killed, the winning team will receive $ 3250. In compensation for a lost round, the losing team receives $ 1,400. If the team continues to lose, it receives 5004 on top of each previously received compensation.
1 round lost: $ 1400
Round 2 CONTRACT lost: $ 1900
Round 3 CONTRACT lost: $ 2400 and so on.
Now that you know that time is money, join me in my next guide, in which I will explain which weapon to use and not only!
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